SEARCH KEYWORD -- Swiss army life
Stop Making Apps
There are a bunch of iPhone apps I own though I have no clue what they do. These apps include but aren’t limited to; FLUD, Apptitude, Cartoonatic, Can’t Wait!, Punch, Pah, Prize Claw, Traveler, Concur, Jajah, Fast Customer, Pimple Popper and many more whose names I can’t even remember.Occupying my valuable homescreen real estate are also a bunch of apps whose purpose I remember only because they were built by people I know or am friends with, but that I sadly never use. And ...
10 Ways to Be a More Productive Web Developer
We could all be more productive. There are many things we can do — some big, some small — that will enhance the way we work and improve the outcomes of our activities.Although I can’t promise that I’ll be able to help you cure all your productivity ailments, I do hope that I can provide you with a few useful, solid tips on streamlining your web development workflow and making every part of the development cycle move quickly and smoothly.Follow each one of these tips a...
Ways,Efficiency,Web development,API,Fram 2011-09-26 11:25:29
Software philosophy: Release early, release often vs polished releases
Release early, release often is a philosophy where you release the product as soon as possible and rapidly iterate it to perfection by listening to your customers. A polished release, on the other hand is where your product, in its initial version is solid, lacks obvious bugs and has just enough features to satisfy a majority of your consumers. Most software companies adopt either one of this and that choice is not superficial. In fact, it roots down to the heart of the company’s i...
Design philosophy,Release early,Release often,Polished relaese 2011-11-28 09:22:17
Bionic Office
Well. That took rather longer than expected. We have, finally, moved, into the new Fog Creek office at 535 8th Avenue, officially ten months after I started pounding the pavement looking for a replacement for my grandmother's old brownstone where we spent our first few years, working from bedrooms and the garden. Most software managers know what good office space would be like, and they know they don't have it, and can't have it. Office space seems to be the one thing that nobody can get rig...
Work place,Life,Office,Confortable 2012-01-18 09:00:55
Investment Banking in China — What I’ve Learned & Unlearned
Anyone seeking to succeed in investment banking in China should live by one rule alone: it’s not who you know, but how well you know them. In China, more than any other country where I’ve worked, the professional is also the personal. Comradeship, if not friendship, is always a necessary precondition to doing business together. If you haven’t shared a meal – and more importantly, shared a few hundred laughs – you will never share a business deal. Competence, ex...
Business,China,Relationship,Cooperation,Advice 2011-11-18 09:13:49
Wow: Intel unveils 1 teraflop chip with 50-plus cores
I thought the prospect of quad-core tablet computers was exciting.Then I saw Intel's latest -- a 1 teraflop chip, with more than 50 cores, that Intel unveiled today, running it on a test machine at the SC11 supercomputing conference in Seattle.That means my kids may take a teraflop laptop to college -- if their grades don't suffer too much having access to 50-core video game consoles.It wasn't that long ago that Intel was boasting about the first supercomputer with sustained 1 teraflop performan...
Intel,Chip,Multi-core,teraflop 2011-11-16 08:15:39
Twenty Years of Linux according to Linus Torvalds
Summary: In an interview, Linus Torvalds talks about Linux’s multiple 20th birthdays and life with Linux.The Linux Foundation, the nonprofit organization dedicated to accelerating the growth of Linux, started the celebration of Linux’s 20th anniversary at the Linux Foundation Collaboration Summit, but when is Linux’s real birthday? Is it August 25th, when Linus announced the project? October 5th 1991, when 0.02, the first public release was made? I decided to go st...
Linux,Linus Tonalds,Interview,Developmen 2011-09-28 09:39:10
What is goroutine?
Casual Talk Golang is quite enjoyable to write, aside from the tedious if err != nil checks. One of the fundamental reasons for the joy is goroutine, a core feature of Golang. Understanding goroutines in detail is worthwhile, as they contribute significantly to the pleasure of working with Golang. So, let's talk about goroutines, hoping to provide some insights to the readers. TL;DR: We'll start by talking about assembling a computer, then delve into some concepts of the operating system, such ...
EXPLANATION,GOLANG,GOROUTINE 2024-01-21 03:26:10
I hate cut-and-paste
Me, I blame the IDE's.Coding used to be hard. Not because programming itself was overly hard, but mostly because editors absolutely sucked. How much the typical development environment in the 70's and 80's sucked is hard to convey (except for a very lucky few, and those would have likely been using DEC and WANG gear). I got in on the tail end of the punch card era. Punching your own program is lots of fun. Once. And if you drop a deck you get to play with the sorter, which is also lots of fun (o...
IDE,Editor,Cut and paste,Shortcut,Blame 2011-10-24 11:33:46
What do programmers really do?
Computers are useless. They can only give you answers. – PicassoMany people (including my mother-in-law) think that computers are becoming so smart that programmers will be no longer needed in the near future. Other people think that programmers are geniuses who constantly solve sophisticated math puzzles in front of their monitors. Even many programmers don’t have clear idea what they do.In this post I want to provide some explanation to uninformed people what programmers rea...
Programmer,Work,Computer 2011-05-20 11:49:32
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